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Dungeons & Dragons by Neal Barrett Jr.
Dungeons & Dragons by Neal Barrett Jr.




Dungeons & Dragons by Neal Barrett Jr.

Since its debut in 1974, D&D has only grown in popularity. He adds, “You have to start there, with very intelligent people, but people who also feel like they’re not part of the fabric and maybe aren’t going anywhere.”

Dungeons & Dragons by Neal Barrett Jr.

Working collaboratively over multiple sessions, they explore a fantasy world designed by the game’s all-knowing narrator, the dungeon master, who masterminds the various puzzles and battles the adventurers must face.īen Riggs, author of Slaying the Dragon: A Secret History of Dungeons & Dragons, says the game initially proved popular among players like Gygax, who felt they hadn’t yet found a place for themselves in society. In the tabletop simulation, players craft their own characters and backstories, becoming anyone from a barbarian to a sorcerer. Dungeons & Dragons (D&D), the fantasy role-playing game he co-created with Dave Arneson, became a national phenomenon. Little did Gygax know that his luck would soon change. But money was tight, and his children had to put cardboard in the bottoms of their shoes instead of buying new pairs. Living with his family in Lake Geneva, Wisconsin, he started working as a cobbler as a replacement gig. In the early 1970s, Gary Gygax lost his job at an insurance company in Chicago.






Dungeons & Dragons by Neal Barrett Jr.